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Woodland Market

This is the solo piece I worked on as the final project for my Masters degree.

It is a walkable environment scene, a marketplace within a forest, inspired by World of Warcraft's art style. I have built it in Unreal Engine 4, including the assets which I made in 3ds Max and created hand-painted textures in Photoshop.

As this is a solo project, I am acting as both Game Designer and Artist. I did all the concepts, Level Design, White-boxing, 3D Environment/Prop modelling, Texturing, Lighting, and Blueprints.

Here is some of my work in progress during this project:

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